1.1. RPKPS Matematika Komputasi MatKom – 1 – Pengenalan MatKom
1.2. Pengantar Logika
2.1. Pengantar Logika 2 (Ekivalensi Logika)
3. Pengantar Logika 3 (Argumen dan Rule of Inference)
5. Himpunan
12. Teori Bilangan
2. Text Pre-Processing | Text Pre-Processing PDF
3. Document Indexing dan Term Weighting
3.1 Daftar Stopwords Bahasa Indonesia
4. Text Mining and IR | TEXT MINING Hasil TF IDF
7. Information Extraction and Named Entity Recognition
8. Rule Based NER | Naive Bayes Based NER
3. Your First OpenGL Program | First Code
4. Drawing Primitive Objects | Primitives Code
5. Drawing 2D Graphics | Drawing2D | Soal Transformasi Grafkom [updated]
5.1. BouncingBall.cpp
6. Drawing-3D-Graphics | Drawing3D Code | Viewing-Camera
7. Texture-Mapping | Texturing Code
8. Blending | Blending Code
9. Ketentuan Final Project Grafkom | Template Proposal Final Project Grafkom
10. Lighting & Shading | CG_10_Lighting_n_Shading | Lighting Code
11. CG_12_Model Loading_n_Curve | Model Loading & Curve code
12. Template-Laporan-Final-Project-Grafkom | Ketentuan Presentasi Akhir Final Project Grafkom
1. RPKPS SPK Genap 2015-2016 (SI)
3. WHY DSS
4. Presentasi
8. Laporan Akhir kel 1-3 Laporan Akhir kel 4-7 Laporan Akhir 8-10 2014/2015
9. Sistem Pendukung Keputusan – Designing DSS
11. GDSS | GSS Nottingham
1. Algorithm : An Introduction
1. 2. RPKPS-DAA-Genap-2015-2016
2. Pertemuan 2 : Non-Recursive Algorithm Efficiency
3. Pertemuan 3 Asymptotic Notation
4. Pertemuan 4 Recursive Algorithm | Tugas Recursive Algorithm
6. Pertemuan 6 Greedy Algorithm
7. Kuis
8. UTS
9. Pertemuan 9 Divide & Conquer | Pertemuan 10 Divide & Conquer 2
10. Tugas 1 SPOJ – Prime Generator
11. Decrease and Conquer | Pertemuan 11 Decrease and Conquer, BFS, DFS
12. Dynamic Programming | Pertemuan 12 Dynamic Programming | Latihan Dynamic Programming
13. Pertemuan 13 Dynamic Programming 2
14. Pertemuan 14 Algoritma Runut Balik | 06-Constraint Satisfaction Problem_AI
1. RPKPS-AI-Semester-Ganjil-2013-2014 RPKPS-AI-Semester-Ganjil-2015-2016
2. AI – Intro
6. Informed Searching & Minimax
7. Constraint Satisfaction Problem
9. FirstOrderLogic_Koblenz | FOL_UI
10. Logic Programming | 11.1-Logic Programming_AI
11. Inference in FOL | 11.2-Inferensi pada FOL_AI
11.2. Inference Task
Computer Graphic 2014/2015 Course Materials
1. Introduction
2. 2 First Code
3.1. Primitives Code
4. Drawing 2D Graphics[pdf] Drawing 2D Graphics[pptx]
4.1. Soal Transformasi Grafkom[updated]
8.1 Drawing3D Code
8.2 Texturing Code
9. Blending
9.1 Blending Code
10 Lighting CG_10_Lighting_n_Shading
10.1 Lighting Code
11.